CLN > Discussions > Education Gaming Environments - EdGE@TERC Follow on discussion from 92810 Teleconference

« CLN Discussions

Education Gaming Environments - EdGE@TERC Follow on discussion from 92810 Teleconference  

There was a very rich discussion today, led by Jodi Asbell-Clarke, Teon Edwards, and Jamie Larsen, about the possibilities of using gaming to engage people in increasing their understanding of climate and climate change. There were ideas expressed about addressing biodiversity and energy, using climate models in a "data cave", engaging diverse audiences through the use of transmedia, and others.

I invite everyone to contribute there ideas and explore avenues of collaboration here.

3863:13187

Share edittextuser=40 post_id=13187 initial_post_id=0 thread_id=3863

Thanks everyone - we'd love to hear about digital scientific resources we might use in our future games.

3863:13189

Share edittextuser=4054 post_id=13189 initial_post_id=0 thread_id=3863

Here is a good energy-decision game, not gaming level, but a good place to start from...
http://www.windows2universe.org/modules/energy/king_of_the_world/kotw_setup.html

3863:13190

Share edittextuser=1746 post_id=13190 initial_post_id=0 thread_id=3863

Join the Discussion


Log in to reply

« CLN Discussions

See more Discussions »